Turning on the grill, opening the fridge to grab a burger patty, tossing it on the grill to cook, and then placing it on a bun is just a satisfying experience in VR, and it works well. I particularly liked cooking and creating food and delivering it to the robot that requested it. The puzzles are simple, but they facilitate your interaction with the environment. One robot wants photos of specific locations or items, another wants to play volleyball, and at least one robot always wants you to collect something and bring it to them. The destinations all have variations on the same set of puzzles and each has a handful of exclusives. I never got bored as the areas are diverse and they’re all open to you right from the start. The setup gives you diverse places to explore as you chat up the humorous robots. Within each of these locations, you can teleport to assorted locations, interact with various robots, and do tasks for them to create and collect memories, which you need in order to see the game’s conclusion. In Vacation Simulator, the polite robots present you with a beach, a forest, and a mountain to explore in the interest of enjoying the most efficient vacation possible. You have more to do and are a more active participant in the simulation this time around, but it still feels like an experience best-suited to VR newcomers, which can be good and bad. Vacation Simulator is the natural evolution of that experience, trading the office for vacation settings while keeping the friendly-but-confused robots. Owlchemy Labs’ first VR game, Job Simulator, placed you in a series of familiar work environments and made you interact with well-meaning robots who didn’t understand how human beings work.
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